03Commercial
Nike Mercurial — Defender
Vinícius Júnior
A 3D defender mannequin created for a Nike Mercurial campaign featuring Vinícius Júnior, developed in collaboration with Abyss Digital. Based on the campaign concept, I built the mannequin from scratch in Plasticity and Blender, then refined the forms through sculpting in ZBrush. I optimized and UV-mapped the asset for production and created the final materials in Substance 3D Painter; the finished model was handed over, ready for the production team to simulate and animate.
- Client
- Nike · with Abyss Digital
- My role
- Modeling · Sculpting · UVs · Texturing
- Software
- Plasticity
- Blender
- ZBrush
- Substance 3D Painter


