13Personal
The Diver
A personal project based on a 2D concept by Eugene Postebaylo. The project explores the full process of translating the original concept into a 3D character — from sculpting and modeling in ZBrush and Blender to UVs, detailed texturing in Substance 3D Painter, and final look development in Unreal Engine.
- Client
- Personal · concept by Eugene Postebaylo
- My role
- Full pipeline — sculpt to look development
- Software
- ZBrush
- Blender
- Substance 3D Painter
- Unreal Engine






