16Personal
Fish & Frog
A personal project focused on designing original creatures from scratch, exploring both form and character design. The fish and frog were sculpted in ZBrush, then optimized and UV-mapped in Blender. Custom garments were designed and simulated in Marvelous Designer, then optimized and textured in Substance 3D Painter. The characters were posed and finally rendered in Blender.
- Client
- Personal
- My role
- Creature design · Sculpting · Garments · Texturing · Rendering
- Software
- ZBrush
- Blender
- Marvelous Designer
- Substance 3D Painter







